BSP Viewer v1.5.6 Full - NemPosted: Apr 17th, 2004 - 5:06:58 pm
About:

BSP Viewer v1.5.6 - BSP Viewer and all the files you need to run it (except the .NET Framework).

Download: Runtimes: (Required)

.NET Framework v1.1 (23,698 KB Executable) - BSP Viewer is written in C++ .NET and such as requires the .NET runtimes. The .NET runtime is available as a Windows Update. v1.1 is required.

Download:
Modified: Apr 14th, 2006 - 1:38:17 pm[ 177466 Views ]

[ 1 2 3 4 ]

16. NemPosted: Sep 3rd, 2004 - 8:42:21 pm

I remember someone with the same problem only with MAPViewer. In that instance I came to the conclusion that based on where the program hung it had to be a problem with the .NET framework. One solution is to shell execute your BSP files (double click them and tell windows to use BSPViewer to open them).

17. SorcererPosted: Sep 4th, 2004 - 9:37:44 am

Nice, it works with shell execution now :)
But still one problems persists with it then, due to the problem with opening something from the BSP viewer itself, I also can't set the root directory in the program. I had to do that manually by editing the cfg.
Oh and a suggestion, make it possible to set more than one root directory for textures, would be quite handy if you work with old won hl and steam hl, not having to switch directories.
Anyway, nice job with the viewer. :)

18. pappacaloPosted: Oct 14th, 2004 - 6:42:50 am

I would very much get my hands on a editor for gcf-files that allows deleting files from the gcf, anyone who knows of such a tool ??

19. SlackillerPosted: Oct 14th, 2004 - 7:40:23 pm

Working fine for me.... good job Nem


free

20. liberal.nyulismPosted: Feb 8th, 2005 - 7:49:49 am
Love for some help....
Crashes on Open with unhandled exception. Log is below. System is xppro, sp1,1gigRAM,NV6800GT

************** Exception Text **************
System.Runtime.InteropServices.SEHException: External component has thrown an exception.
at _CxxThrowException(Void* , _s__ThrowInfo* )
at ?Load@CBSP@Engine@BSPViewer@@$$FQAE_NPBDW4ETextureFilter@@@Z(CBSP* , SByte* cBSPFile, Int32 TextureFilter)
at BSPViewer.Engine.CBSPEngine.Load(CBSPEngine* , SByte* cBSPFile)
at BSPViewer.CBSPViewer.Open(String sFileName, Boolean bAddToRecentFiles)
at BSPViewer.CBSPViewer.Open(String sFileName)
at BSPViewer.CBSPViewer.btnOpen_Click(Object sender, EventArgs e)
at System.Windows.Forms.MenuItem.OnClick(EventArgs e)
at System.Windows.Forms.MenuItemData.Execute()
at System.Windows.Forms.Command.Invoke()
at System.Windows.Forms.Control.WmCommand(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at System.Windows.Forms.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

21. NemPosted: Feb 8th, 2005 - 11:24:18 am
Woops, commented out the CBSP::Load() try catch block by mistake.

Anyways, If you are loading a Half-Life .bsp make sure you have v1.5.1 (v1.5.0 had a bug). If you are loading a Source .bsp then know that BSP Viewer does not support Source .bsp files. It should generate a error message but I commented out the try catch block (will fix this).

If it is a Half-Life .bsp file and you have v1.5.1 then please send me the .bsp file (it could be something specific).

22. kimchiPosted: Mar 31st, 2005 - 1:31:01 pm
hi , i get an error

if i wanna open the bsp file :

Error loading : "d:/blabla"


help :)

23. soontekkModified: Jul 3rd, 2005 - 6:23:22 pm
This tool is very promising
I try to open a hl2 bsp file but i get the following error message:
Loading BSP...
Loading lumps...
Error loading BSP file: Invalid Half-Life BSP file format.

The file is a map i played in hl2
Any ideas
Maybe a link to a map that will work so i can see
thx
soon
where
tekk

24. NoBodyPosted: Jul 6th, 2005 - 10:10:21 am
This is the half-life bsp viewer not the half-life 2 bsp viewer, witch hasen't been released yet as it is still in development.

25. BladePosted: Aug 22nd, 2005 - 8:51:26 pm
sad Why does BSP viewer not working?? bleeh

26. NoBodyPosted: Aug 23rd, 2005 - 12:55:56 pm
It does work.
What is your problem with it, are you getting any errors or where does it stop to work.

27. SilencerPosted: Oct 19th, 2005 - 12:01:20 pm
Nem hey it's silencer again..
how's work on your bsp source going?
i got a new pc to handle constant loading between CS and hammer but you know how easy it is with a viewer :P

28. NemPosted: Oct 19th, 2005 - 5:46:58 pm
It's going, albeit rather slow. I'm working on a few other projects at the same time (such as VTFLib and TG v4), and with contract work and full time university, I just don't have the spare time I used to have.

Hopefully I'll get something out soon.

29. SilencerPosted: Oct 20th, 2005 - 12:33:21 am
heh no rush i too know college and it's not easy

30. MichaelPosted: Oct 25th, 2005 - 6:08:39 am
I keep getting "Error loading BSP file: Unknown error" when I try to open one of the Half-Life:Blue Shift levels.

[ 1 2 3 4 ]

You must be logged in to post a comment.
New users can register here.
Nem's Tools v2.0 © 2006 Ryan Gregg.
Execution time: 0.029622s; Queries: 17.
dishes served.
Powered by The Wavelength.

Valid XHTML 1.0 Transitional Valid CSS
π