GCFScape v1.3.1 - GCFScape and all the files you need to run it (except the .NET Framework).Download: (Required)
.NET Framework v1.1 (23,698 KB Executable) - GCFScape is written in C++ .NET and as such requires the .NET runtime to run. The .NET runtime is also available as a Windows Update. v1.1 is required.Download:
where do i need to extract the GCFScape i need to know which file so i can jus put it in my steam folder and it will jus work
It is just an .exe, it doesn't matter where you put it.
so if i jus put it in my steam folder wut will it do
this is to also stop the error comin up that says half life launcher has encountered a problem rite can u plzz answer both ? thank u
Your Steam folder is fine; you might try 'Steam\GCFScape' though because GCFScape will create some files and folders when you run it. To uninstall it just delete whatever folder you put GCFScape into.
GCFScape is not designed to fix any problems you might be having, using GCFScape however might be useful for fixing problems if it were demmed necessary to access and modify files within your GCF file.
is there any program fo sure that would stop the error HALF LIFE LAUNCHER HAS ENCOUNTERED A PROBLEM AND NEEDS TO CLOSE? if there is can u send me a lnk or something thank u
yes the link is steampowered.com
and look on the forums, or is it that your trying to launch HL.EXE and not Steam.exe, if so then the problem is YOU
if the problem is steam.exe where would i find it and where would i put it
hey - whenever i try to open a gcf file with gcfscape, it says "The application failed to initialize properly ... Press OK to terminate the porgram
Look up to where it says 'Required'...
The reason the popup saying "The application failed to initialize properly ... Press OK to terminate the porgram" pops up is because you have not installed .NET Framework v1.1. To get this go link here.
Hey Nem. Great job on all your tools. I have just one question. What exactly is this one for? To bootleg the game befor it comes out or something? If so cool if not.... still cool.
The purpose of GCFScape is to allow the HL development community access to files that were previously available on non-steam installations and are required for several development purposes such as customizing maps, models, textures and what not. For example if you want to create a level and you want to use HL textures, you need access to the HL WAD file which is locked up in a GCF file.
So in other words GCF files store data that isnt exactly extracted into your half-life directory. So Half-Life reads from the GCF for some files? Hmm. Never knew that. Learn something new everyday.
New users can register here.