About GCFScape - NemPosted: Jan 2nd, 2004 - 4:16:14 pm
About:

GCFScape is an explorer like utility that enables users to browse Half-Life packages and extract their contents. GCFScape supports .bsp, .gcf, .ncf, .pak, .sga, .vpk, .wad and .xzp packages and runs independently of Steam.

Screenshots:

GCFScape

Features:
  • Supports .bsp, .gcf, .ncf, .pak, .sga, .vpk, .wad and .xzp packages.
  • Explorer like interface for viewing package contents.
  • Extract any file or folder within a package.
  • Shell execute (preview) any file within a package.
  • Validate any file or folder within a package.
  • Defragment .gcf files.
  • Search for files within a package.
  • Configurable columns.
  • Recent package menu.
  • 100% Free.
Modified: Nov 23rd, 2008 - 7:44:56 pm[ 431345 Views ]

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115. NemPosted: Dec 31st, 2008 - 5:00:34 pm
I may add this if I get some free time in the future. In the mean time you can use HLLib to batch validate your .gcf files using the following batch file:

Code:

for %%F in (*.gcf) do HLExtract.exe -m -v -s -t root -p "%%F"
pause

116. RavagePosted: Jan 3rd, 2009 - 12:22:14 pm
Cn someone explain the object viewer options->exporting tab? I'm hoping theres a way to export a maps textures when using the file -> export -> save as vmf - i.e. I want oto open my hl1 map ravmap and pull it into hl2:dm, I'm wondering if the export from this fine program could dump the textures in a materials/ravmap/ folder and thus the vmt file use these textures - it would be far better than everything on orange!!!

117. slythoughtPosted: Jan 8th, 2009 - 5:35:26 pm
does cgfscape only work for valve game file? i've opened up my dawn of war cgf to extract the music.sga and i get the error saying that the file isn't downloaded yet but i know it is :(

118. homiJ15Posted: Feb 9th, 2009 - 8:06:02 pm
So, i cant play any of the sounds in the GCF files using GCFScape. Whats the deal?

119. Dg_INCPosted: Apr 24th, 2009 - 12:06:12 am
Kind all day! Me it interests here "Error writing C:\root\testapp.exe (Error: NCF files are indexes and do not contain any file data.)". That it means, and what it is necessary to make?
Sorry for my english.

120. TheMassModified: May 1st, 2009 - 3:56:32 pm
Pidgeon:
alarmed I'm using Vista Business SP 1 and the extract function seems to screw up the file system. Files and folders "extracted" using GCF scape or another tool from Nem's Tools only appear in Open dialogue boxes. When I try to navigate to the folder using Explorer or CMD it simply doesn't exist.

If I delete the containing folder and use GCFScape it is asif the delete never happend - both the container and all it's children are available through the Open dialogue.

I do not know what is happening but I'm very concerned that there are now files and folders that seem to exist and I cannot see. I've tried all the usual things of changing options so I can see hidden and protected files - I've even gone as far as using sysinternals tools to try and find out what's happening but I've no idea.

Can you please explain what this is doing?


Hello, I'm having the exact same problem as the one mentioned above, except I'm using Vista Home Premium. The extract doesn't seem to extract anything and Vista doesn't recognize that the folder was created.

However, I seem to have found out the reason why this occurs, though I'm not sure exactly why this would do anything. It appears to be related to the Make New Folder command when attempting to extract files. If a new folder is created using GCFScape, Vista cannot recognize it. But if the files were extracted to an existing folder, then there is no problem.

Unfortunately, there doesn't seem to be a way to get around this, and I'm having trouble deleting the files created because Vista cannot see the files. Perhaps I will try Windows Recovery in Command Prompt.

121. KajanisModified: May 6th, 2009 - 5:03:02 pm
alarmed There is at least one NCF (empire total war main.ncf) where I see file size smaller than size on disk(GCFScape: Size:3194749405 B, Size On Disk: 1047265757 B instead of Real File Size = 5342233053 B) and, of course, validation fails. Is there any plans to support "BIG" files?

122. fab5741Posted: May 8th, 2009 - 6:23:27 am
merci

123. SourceRadioPosted: Jun 6th, 2009 - 11:36:10 am
Hello

i have a Problem.
When i will extract files i get this Error:
Error writing C:\DOKUME~1\Source\LOKALE~1\Temp\PlantsVsZombies.exe (Error: NCF files are indexes and do not contain any file data.).
What must i do ?

Thanks for Help.

124. mabanPosted: Jun 6th, 2009 - 6:07:08 pm
You won't find the files you want in the NCF. You may find the files in the corresponding game's folder located at c:\program files\steam\steamapps\common\plantvszombies\ provided you actually own the game.

125. ZiLOGPosted: Aug 13th, 2009 - 1:25:55 pm
Hello. Nem, could you add "lump type 0x40" support. I saw it in tempdecal.wad. Thanks
P.S Sorry for my bad english.

126. supercombinePosted: Sep 25th, 2009 - 2:15:39 pm
hey uh i want to create or add files to my gcf's but i cant help?sad

127. mabanPosted: Sep 25th, 2009 - 6:12:06 pm
You cannot create or add to GCF files.

128. ZenkaiPosted: Nov 22nd, 2009 - 1:29:02 pm
i was going to mess with the pak files in left 4 dead 2 but ifound it didnt show up.

so i did some browsing and tied to open it manually and it says it doesn't support .VPK files alarmed


HEEEELP

129. NemPosted: Nov 22nd, 2009 - 5:19:15 pm
Did you try opening pak01_dir.vpk?

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