Crafty FAQ - NemPosted: Oct 5th, 2006 - 12:44:47 pm
Q.

When I launch Crafty, I get the following error message:
"This application has failed to start because the application configuration is incorrect. Reinstalling the application may fix this problem."

A.

Crafty is written in C++ .NET v2.0 and such as requires the .NET runtimes to run. See the downloads page for more information.

Q.

When I launch Crafty, I get the following error message:
"The application failed to initialize properly (0xc0000135). Click ok to terminate the application."

A.

Crafty is written in C++ .NET v2.0 and such as requires the .NET runtimes to run. See the downloads page for more information.

Q.

When I launch Crafty, I get the following error message:
"A required .DLL file, MSCOREE.DLL, was not found."

A.

Crafty is written in C++ .NET v2.0 and such as requires the .NET runtimes to run. See the downloads page for more information.

Q.

When I open an object in Crafty, I get the following error message:
"Error: wglUseFontBitmaps() failed."

A.

Try using a different font driver:

  1. Shutdown Crafty.
  2. Open your ov.ini file.
  3. Find the argument Engine.FontDriver and set it equal to Sprite (texture based fonts) or Null (no fonts). WGL (bitblit fonts) are the default.
  4. Save your changes.
  5. Start Crafty.

Q.

How do I set Crafty up?

A.

To set Crafty up:

  1. Start Crafty.
  2. Select Setup then Options.
  3. Under the File System tab, select your Steam Directory then the User Name whose custom content you wish to use.
  4. Click OK.
  5. Click Setup then Profiles and select the modification whose content you wish to open.
Q.

When I load a level, it is missing textures or models or other resources.

A.

Crafty needs to know where to look for any resources referenced by a particular level. To do this, Crafty makes use of Profiles which tell Crafty which packages to look in and which search paths to use. Prior to loading any level, you must first make sure that the game or game modification you are loading content for is selected in the Profiles list in the Setup menu.

Q.

I don't see my game or game modification in the Profiles list.

A.

One drawback to the Profile approach is there is no way I can include a profile for every modification, I can only do so for modifications I own. If you want to add support for a custom modification, you must edit the Specifications\GameInfoCustom.csf file in any text editor to add support. It is quite simple to do, the aforementioned file contains detailed instructions.

Q.

How can I extend the Material Browser to view .tga files for Source games?

A.

If you want to view both .vmt and .tga files for Source games, edit ...\Crafty\Specifications\GameInfo.csf changing the Filter for the source MaterialBrowser from *.vmt to *.tga;*.vmt (should be line 65)

Ask a question...

Modified: Mar 24th, 2009 - 1:57:33 am[ 44329 Views ]

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31. cs_italyPosted: May 23rd, 2009 - 7:37:37 pm
I have a problem with Crafty
When I launch Crafty, I get the following error message:

Abnormal application unknown software exception (0xc000000d), location 0x78144584.

But I've Installed C++ and .NET Framework.
How I solve this?
Thinks.

32. mabanPosted: May 25th, 2009 - 3:17:47 pm
Try uninstalling Crafty and installing it again.

33. AdamRPosted: Jun 7th, 2009 - 5:37:45 pm
This is a fantastic tool, but did you take out the entity list and adding/deleting/modifying entities in BSP's?

Entity listing and modification graphically was a really great feature for BSPviewer, I was wondering if Crafty could also have it.

34. cs_italyPosted: Jun 20th, 2009 - 8:49:19 pm
Oh,I see.There can't be Chinese words in Crafty's path,or it can't run.

35. scioccoPosted: Jun 22nd, 2009 - 8:56:45 pm
when i export a .obj as a .vmf. and open it in hammer, nothing appears in hammer. what am i doing wrong?

36. TheAngelPosted: Nov 13th, 2010 - 8:13:17 am
Null-Entity:
The program loads fine, models levels everything, but when I try to move the camera (move not rotate the direction) the whole screen goes black. no matter what I do, The only option is to reset the camera postion..


I have the same problem, but modifying the camera's speed didn't fix the problem for me.

37. TheCeltPosted: Nov 18th, 2010 - 1:29:00 pm
Would be nice to see a CRAFTY update! xD

38. NemPosted: Nov 19th, 2010 - 12:57:35 am
I spent some time updating Crafty tonight; should have something by this weekend.
apple

39. TheCeltPosted: Nov 19th, 2010 - 4:51:44 pm
I love you man! xD guitar

40. GanJaModified: Dec 23rd, 2010 - 3:43:40 pm
hello. i have installed Crafty and .NET Framework 3.5 Service Pack 2 plus Visual C++ Redistributable!

But everytime i run Crafty it says "This application has failed to start because the application configuration is incorrect. Reinstalling the application may fix this problem."

I need an answer alarmedalarmed

Thanks

41. fferroPosted: Apr 5th, 2011 - 1:59:35 am
Hello,

Is it possible to open modern warfare models without the game installed?
thans in advance

42. polartopPosted: May 30th, 2011 - 8:17:03 am
exhausted everytime i try to open a model with crafty nothing happens i just click on open then nothing! help!

43. BananaPosted: Dec 16th, 2011 - 5:16:08 am
Hi! I also can not start crafty because
"This application has failed to start because the application configuration is incorrect. Reinstalling the application may fix this problem."

I tried installing different NET version on 2 different PCs. Nothing helps. Any ideas?

All I need is a program to convert map. into mdl.
Are there any alternatives?

44. ErklePosted: Aug 26th, 2012 - 11:57:24 pm
Hey Nem, Great tool but my friend and I are having trouble opening the exported .obj's in blender. is there something wrong with the .obj exporting compiler?

45. ErklePosted: Aug 31st, 2012 - 12:23:30 am
My friend managed to get it mostly opened(still failed to open) in 3dsMax and it said that the .obj format was reaaaaally old. I figure this is why it wasn't opening in maya or blender.

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