Crafty v1.0.0 Alpha 12 - NemPosted: Sep 7th, 2006 - 9:10:46 pm
  • Added Half-Life 2 3D skybox support.
  • Added Half-Life 1 BSP exportation.
  • Fixed crash on level change.
  • Fixed crash on VBSP lightmap export.

1. EmReCikPosted: Sep 21st, 2006 - 12:14:17 pm

2. HL_ManiacPosted: Sep 28th, 2006 - 8:50:02 am
Not sure if this is the right place to post, but there's not really anything in the forums either..

I'm having problems with both Crafty and the older BSPViewer. With Crafty Object Viewer, I will get the following error apon trying to open any file:

Error initializing OpenGL engine.

WglUseFontBitmaps() failed.

System error (0x00000008):
Not enough storage is available to process this command.

BSP Viewer can actually open maps, but is extremely slow (2fps).

My computer can't be that bad.. Specs:
512mb RAM
Athlon 2600 ~2.1Ghz
Geforce 4 Ti4800
Win XP Pro

I have also installed the .NET Framework v2.0.

3. NemPosted: Sep 29th, 2006 - 12:46:51 pm
It's the weirdest thing. I've been using the same font rendering code for years and all of a sudden people are having problems with it (BSP Viewer even uses the exact same code). Maybe it's a bug with .NET v2.0, it is a bit of a virtual memory hog.

At any rate, I'll see if I can add a work around for the bug to the next release. I'm not sure why BSP Viewer would run so slow on you system. Perhaps it's some feature BSP Viewer uses that your video card drivers are doing in software. It's really hard for me to test these things because I only have my own personal computer for testing.

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