VTFEdit v1.2.5 Full - NemPosted: Mar 26th, 2006 - 12:57:45 pm
About:

VTFEdit v1.2.5 - VTFEdit for v1.1 of the .NET Framework and all the files you need to run it (except the .NET Framework).

Download: Runtimes: (Required)

.NET Framework v1.1 (23,698 KB Executable) - VTFEdit is written in C++ .NET and as such requires the .NET runtime to run. The .NET runtime is also available as a Windows Update. v1.1 is required.

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Modified: Apr 1st, 2008 - 5:37:05 pm[ 2136865 Views ]

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106. PoopmasterPosted: Jan 13th, 2016 - 1:39:08 pm
[h1] 2 material into single vtf repack[/h1]
anyone know how to get around this. I get the default skin for a sawed off shottie in csgo. i open it up in photoshop and there are two materials. it turns out the top will receive glossy and through an alpha on the top the under wont. they are essentially identical, however once i've unpacked the textures i can only save to tga and then bring into vtf. since tga doesn't support layers. i only get the one layer most top. how do I repack after editing both materials?alarmed

107. lol123Posted: Jan 26th, 2016 - 7:06:47 pm
bleeh

108. doctorjewPosted: Feb 10th, 2016 - 10:10:59 pm
Does anyone know if it is possible to use batch convert but create VMTs with VertexlitGeneric instead of LightedmapGeneric?

109. NeebsPosted: Aug 9th, 2016 - 12:48:12 pm
Mac version? :P

110. GoatPosted: Sep 28th, 2016 - 6:11:58 pm
Nem,
I'm trying to open the .vmt file as an image, but the only option I get is file system. Can you help?

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