Haven't posted much lately, but that doesn't mean I haven't been busy working on my tools. GCFScape has been updated to version 1.3.1, including a rework of the extraction progress bar and a bug fix for the properties form crash. You can grab them here. VTFLib and VTFEdit have also undergone some bug fixes and improvements, including reworked HDR exposure code. You can grab it here.
I've also been toying with the idea of moving to the recently released .NET Framework v2.0 (as opposed to .NET Framework v1.1) because it fixes several fundamental design flaws that effect some users of my tools. However, the two versions are not compatible, which means I would no longer be able to release v1.1 versions of my tools and users would be forced to upgrade for later versions. (You can have both frameworks installed at once though.) I know how much some people hate having to download the .NET framework, and the new version, while it supports the same operating systems, only supports the latest service packs. Does anyone have any opinions on this matter?
on WU 2.0 is avalible but it always fails now (becasue of incompat) i know why
cant wait for the SBSP viewer
any chance of having glview in it? or a seperate program
and go ahead and upgrade to 2.0
I don't have SP2 and never will. I also know a large amount of people that won't upgrade either. If it works with SP1 then I'm cool with it.
I added .vmf support:
And .map support (I get distracted easily):
And a material browser for, well, any material (.gcf / .wad / .whatever):
And a file browser (basically an advanced GCFScape which allows you to mount more than one file or folder at a time, and even embedded files (like .wad files inside .gcf files):
The securaty center can be removed by the way.
Oh, does .net 2.0 run on win98se?
if so and if .net ins on windows update then i say switch.
"Supported Operating Systems: Windows 2000 Service Pack 3; Windows 98; Windows 98 Second Edition; Windows ME; Windows Server 2003; Windows XP Service Pack 2"
I'd say yes.
New users can register here.