It has been two months since a compromised GameSpy machine killed my site, but today, thanks to the folks at Wavelength, its back up. Two months is a long time, and as some of you may have suspected, it has spawned several updates. So without further ado, here's what's new:
I've released a new version of Batch Compiler with some enhancements to the specification files that are its backbone. These enhancements allow for improved source tool batch generation. Tutorial updates will follow shortly but for now you can view to complete revision history here and download the latest version here.
A new version of GCFScape that can be set to open GCF files opened in Steam (Volatile Access option) has been released along with a shinny new version of HLLib with a vamped up sample application (HLExtract). You can view GCFScape's revision history here and download the latest version here.
Old users should be able to log on without problem and only a handful of posts and other updates were lost due to the migration to the Wavelength. If you notice any invalid links please let me know. Hopefully everything will return to normal now.
good job on all the updates
I thought you died or something. Nice to see you back up.
And now GCFScape can open GCF files while Steam's running? Awesome.
Hi Bluefang long time no see. (Wolf)
since you know a lot about programming and the game engine, you could try to make a program like this, and if its possible to save it into a avi, it would be perfect to put a fly-by of a map on the web :D
all i have to say, hehe
you could dip your toe in it, im willing to beta test it if you wish, instead of publiclly announcing something, just incase its horribly wrong
And congrats for the new host...
when you play them back you get an exact repleca of what you played.
Source already has demo recording, playing, and editing tools included in it ( http://www.valve-erc.com/srcsdk/general/demo_tools.html ), so making another would be a bit redundant.
New users can register here.