GCFScape v1.1.6 And HLLib v1.0.1 - NemPosted: Sep 3rd, 2004 - 11:24:57 pm

I've released a new version of GCFScape that fixes the Failed to map GCF file to memory. error caused by large GCF files. You can download the latest version here.

I've also released a new library called HLLib. HLLib provides an abstract interface for C++ developers that can read the various types of Half-Life packages including GCF, PAK and WAD packages. It is an open source library licensed under the LGPL and includes an example application demonstrating its usage. For more information on HLLib see this page.

Edit: change that to GCFScape v1.2.0 and HLLib v1.0.2. The new version of GCFScape implements all GCF interaction entirely in HLLib. This abstract interface means GCFScape now supports PAK and WAD files as well as GCF files. For more information see the GCFScape v1.1.6 and GCFScape v1.2.0 changelogs.

Modified: Apr 3rd, 2005 - 3:06:53 pm[ 15608 Views ]

1. Th00mAssPosted: Sep 4th, 2004 - 1:50:27 pm

:)bored

2. KeloranPosted: Sep 4th, 2004 - 7:14:05 pm

n1 nem keep up the good work

3. SlackillerPosted: Sep 4th, 2004 - 10:20:57 pm

apple
great job Nemisis

it's working good handwalking

4. steven_m64Posted: Sep 5th, 2004 - 11:28:52 am

Works real well.

5. ripflashPosted: Sep 7th, 2004 - 5:37:52 am

no, it doesn't :-/
if i extract counter strike source shared content.gcf, gcf scape closes itself.
it could be, because that gcf is very big (437 MB (459.027.324 Bytes)).


6. NemPosted: Sep 7th, 2004 - 8:51:48 am

Does it give you an error? 437 MB isn't really big.

7. ripflashPosted: Sep 7th, 2004 - 12:29:50 pm

no, it doesn't :-/, but i forgot, that v1.1.5 works fine with that gcf...

8. NemPosted: Sep 7th, 2004 - 12:37:27 pm

Interesting, must have messed something up converting the extraction code. Would it be possible to look at your extracted files and see what file is causing the problem? GCFScape extracts files sequentially.

9. NoBodyPosted: Sep 8th, 2004 - 1:03:54 am

did you try bout 1.1.6 and 1.2.0

10. NemPosted: Sep 8th, 2004 - 6:16:18 pm

Can you check if 1.2.1 fixes it? Jed found a bug in HLLib.

11. AidenPosted: Mar 4th, 2005 - 7:17:03 am
I have a question I used the GCFScape everything worked great...but now where to I locate the Counter Strike Source "bin"....so that I can paste it into my HL directory where

12. BluefangPosted: Mar 4th, 2005 - 3:32:01 pm
What exactly are you doing that for? You don't need to do that to play the game.

13. MytanosPosted: Mar 27th, 2005 - 10:09:50 am
ok let me see the n1 programm

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