Batch Compiler v3.1.2 Full - NemPosted: Aug 4th, 2004 - 1:41:21 am
About:

Batch Compiler v3.1.2 - Batch Compiler and all the files you need to run it (except the .NET Framework).

Download: Runtimes: (Required)

.NET Framework v1.1 (23,698 KB Executable) - Batch Compiler is written in C# .NET and as such requires the .NET runtime to run. The .NET runtime is also available as a Windows Update. v1.1 is required.

Download: Half-Life Compiled:

Half-Life Compiled - Batch Compiler and all the files you need to run it (except the .NET Framework). Half-Life Compiled is a third party installer which will automatically set Batch Compiler up for you. Note: Half-Life Compiled comes with other 3rd party utilities (such as Zoners) and uses a customized set of the official Batch Compiler specifications.

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Modified: Apr 4th, 2006 - 9:01:49 pm[ 54691 Views ]

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1. NoBodyPosted: Oct 9th, 2004 - 5:39:35 am

why have you removed copy bouth via crtl+c and rightclick and copy, i realy would like to have that option some times :)

2. NemPosted: Oct 9th, 2004 - 9:38:05 am

Not sure what you are talking about. Copy for what?

3. BluefangModified: Feb 12th, 2005 - 10:15:33 pm
I guess it's time for a new version of Hl-Compiled.

I;ve worked on it for all of today (I rewrote the bulk of the code) and I have a few more things to tweak, so I should have it out tomorrow somethime. I'll post again when I upload it.

4. NemModified: Feb 13th, 2005 - 1:27:49 pm
Good to hear. I hope you don't mind the changes, most were to make the Source tools more elegant to use and backwards compatibility should exist as long as you define Input and Output variables (or simply include the following .bci file in all your specifications):

Code:

Once

Variable
{
Name "Input"
Type "Folder"
Optional "False"
Hint "File input directory."
}

Variable
{
Name "Output"
Type "Folder"
Optional "False"
Hint "File output directory."
}

5. BluefangModified: Feb 13th, 2005 - 10:08:54 pm
Cool. I very much like that change.

I've uploaded the new version. Test it out, try to break it, ect...

The majority of the Source profiles are empty, mainly because I didn't know what settings to use. However the Batch and the Steam pages will be setup.

Nem, my only question is how do you create the update hashes? Maybe I missed it, but I dodn't see any thing like an export button like on the preious versions.

NoBody:
There is still the problem with the drop-down menus and I still do not know why this is happening. For now, just tell people to scroll through the options with the keyboard arrow keys.
See below

EDIT:
Even newer version up. I think I just fixed the drop-down menu problem. So NoBody, tell me if I atcually did.

6. NemPosted: Feb 14th, 2005 - 12:12:44 am
Ah, yes, the hashes. Remember that conversation we had about getting a fully featured automatic update tool for any program? Well I'm almost done it, it's actually all part of the Automatic Update Core Library that comes with Batch Compiler but you need a small .exe to use it (still have one or two loose ends to tie up). Tell me what email you want me to use and I'll send the .exe to you.

7. BluefangPosted: Feb 14th, 2005 - 7:49:16 am
Ah, I was wondering how that was progressing. I'm looking foreword to previewing it.
You can send it to me at the email in my profile.

8. BluefangPosted: Feb 16th, 2005 - 5:04:20 pm
New version uploaded.
--Fixed a few script bugs
--There was a bug in the ZHLT 3.0 HLRAD so it is temporarily replaced with the CHLT 1.7p13
--Updated specifications have been uploaded so the update feature works

9. NemPosted: Feb 17th, 2005 - 2:21:56 am
Nice job.

happy

10. NemPosted: Feb 27th, 2005 - 8:18:39 pm
Bluefang, I tested the installer out today and it did a good job of setting the Source specifications up, but the Zoners specifications had errors in them. Where one would expect to find the "Steam" or "HL" stages (in the Normal and Advanced .bcs files), there was some variable "%game_path%" (or something to that effect) and the Zoners specifications were unusable.

11. BluefangPosted: Apr 16th, 2005 - 10:06:06 am
Huh, for some reason I never noticed that post. Anyways, dose that problem still exits?

Also, my host is changing hosts and I'm getting a subdomain for my new account, so sometime soon the download URL is going to change. I'll let you know when that happens.

12. NemPosted: Apr 16th, 2005 - 1:17:52 pm
It has been a while since I've checked so I don't know if the problem still exists or exactly what I did to cause it. I do remember just trying to fill all the options in the dialog in with what I thought they expected, nothing fancy.

Let me know when the URL changes and I'll update the link.

13. NoBodyModified: Apr 16th, 2005 - 8:54:10 pm
i had the problem to once but as it went away after trying instaling again i ignored it, also i never heared of any one else having the problem.

Is it posible it happens if you set it to hl2 when installing.

You seam to hae missed the releas of zhlt 3.21 it fixes the shadow bug's
the light data switch was disabled by accident tho but will return in the next releas (3.22).

A few ppl has also experinced problem where it says that it is missing a dll, patching the latest zhlt in has fixed that problem for all of them.

edit:
ow and about that copy thing, some times i want to copy the text entered it a feeld but ctrl+c make it compile and right clicking only gives me the option to reset. i work around it by pressing ctrl+x and then putting it back in the feeld with ctrl+v, a bit silly tho.

14. NemPosted: Apr 16th, 2005 - 8:57:47 pm
Ya, the copy thing got me the other day (I actually hadn't noticed it before). I'll probably replace ctrl-c with ctrl-r to fix it, though it doesn't seem to justify a new version...

15. BluefangPosted: Apr 17th, 2005 - 2:03:51 pm
"Is it posible it happens if you set it to hl2 when installing. "

That's probably what it is. When it is set up for normal HL, it replaces that variable with the correct execution stage. With HL2, it copys them but dosn't replace that variable. I'll change that in the next release.

And thanks for pointing out the tool updated. I was unaware of them. Those will be added in the next release as well.

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